# Booster Attribute

| Active Ability | Name Schema | Booster Attribute    |
| -------------- | ----------- | -------------------- |
| Nullify        | Ghost       | Circular Engines     |
| Dash           | Swift       | Tilted Octos         |
| Confuse        | Dream       | Large 4 Holed        |
| Shockwave      | Echo        | Double Octos 2 Vents |
| Vortex         | Dark        | Double Vented Angle  |
| EMP            | Storm       | Six Shooter          |

## Detailed Entries for Boosters

### **Nullify**

* **Active Ability**: Nullify
* **Name Schema**: Ghost
* **Description**: Double Circular Engines. Employs a powerful energy pulse that temporarily disables a number of incoming enemy attacks..
* **Visual Representation**: Features a unique circular design that enhances the energy focus, crucial for the nullifying effect.

<figure><img src="/files/rjQ2RzFb7QoCS7PU4OIV" alt=""><figcaption><p>Ghost - Nullify</p></figcaption></figure>

### Dash

* **Active Ability**: Dash
* **Name Schema**: Swift
* **Description**: Provides short bursts of extreme speed, allowing for rapid repositioning or escape from dangerous situations.
* **Visual Representation**: Engine design includes eight tilted nozzles that optimize propulsion for quick bursts.

<figure><img src="/files/gDlM2puK2ldPiESvfjfk" alt=""><figcaption><p>Swift - Dash</p></figcaption></figure>

### Confuse

* **Active Ability**: Confuse
* **Name Schema**: Dream
* **Description**: Releases a cloud of decoys or electronic countermeasures, creating confusion among enemy ranks.
* **Visual Representation**: Four large exhaust ports that are capable of dispersing a wide range of countermeasures.

<figure><img src="/files/x2KTGfYw8PI8xTkcyb7f" alt=""><figcaption><p>Dream - Confuse</p></figcaption></figure>

### Shockwave

* **Active Ability**: Shockwave
* **Name Schema**: Echo
* **Description**: Emits a powerful radial shockwave that can push back enemies and disrupt their projectile trajectories.
* **Visual Representation**: Combines octagonal shapes with vent systems to generate and channel the shockwave energy efficiently.

<figure><img src="/files/pVDvHahYUfJ2DKLJSK1t" alt=""><figcaption><p>Echo - Shockwave</p></figcaption></figure>

### Vortex

* **Active Ability**: Vortex
* **Name Schema**: Dark
* **Description**: Creates a localized gravitational vortex that can draw enemies closer, making them easier targets for allied attacks.
* **Visual Representation**: Angled vents that manipulate gravitational fields, visually represented by swirling energy patterns.

<figure><img src="/files/rwcbuyjT8uI7rcfCTwlo" alt=""><figcaption><p>Dark - Vortex</p></figcaption></figure>

### EMP (Electro-Magnetic Pulse)

* **Active Ability**: EMP (Electro-Magnetic Pulse)
* **Name Schema**: Storm
* **Description**: Launches an electromagnetic pulse that disables electronic systems within a wide radius, effectively crippling enemy operations.
* **Visual Representation**: Arranged in a hexagonal pattern, these boosters can simultaneously fire pulses, maximizing the EMP effect.

<figure><img src="/files/wwgdxOyMyhSYNj0MvGrp" alt=""><figcaption><p>Storm - EMP</p></figcaption></figure>


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