# Overview

A signal whispers from the stars, pulsing... a silent plea to the courageous. The mission is veiled in mystery; rattling the deep silence of space. Are you bold enough to unravel its secrets?

## The Signal

At precisely 0662 UGT, the SPA intercepted a baffling transmission, allegedly originating from the long-lost Galactic Enterprise Ship (GES) Barboa. Commanded by the legendary Captain Devlin Carrick, this message emerged from the depths of the Oort Cloud, far beyond the edge of the Kuiper belt. Our mission? To investigate this peculiar mystery, provide aid, and unravel the unknown.

<div align="center" data-full-width="false"><figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FHEgbek6JGoz419cZBFX3%2Fcarrick.png?alt=media&amp;token=7dccca23-2a2d-4417-9e35-0b25174bf276" alt="" width="188"><figcaption><p>Captain Devlin Carrick</p></figcaption></figure></div>

Learn more in our Narrative trailer [Here](https://youtu.be/PHeHEix6PUA)

### Game Demo - The Call

We beckon daring pilots and cryptographers from across the universe to help us unravel this signal. However, only the iron-willed and bravely spirited should heed this call due to the potential dangers lurking in the mission's path. For more context on the mission and the signal, [subscribe to our newsletter with Ember Wells](https://news.spectralsignal.io/).<br>

<div align="center"><figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FNCSpjypBPTCZPqkljQOg%2FDemo.gif?alt=media&amp;token=b797ef3a-b865-4d5c-8d51-7ef92f8ccbcc" alt=""><figcaption></figcaption></figure></div>

> "This message is for the solar planetary alliance... Captain Carrick from the GES Barboa... This signal... it's vital... Our exploration... fruitful. We have... within range to send this signal... Found intelligence... beyond our capabilities and understanding... If you happen upon a warp gate... enter... It's what it seems... Prepare your mind... We have traveled here... for a moment to send this signal... then we will have moved on... God speed... investigate."

### The Game

Spectral Signal, a captivating NFT game, offers a platform to engage with this adventure. Participants can play the game demo at launch to earn leaderboard spots, treated as preliminary investigations into the signal. However, the full experience, and thus the chance to unravel the complete mystery, is exclusive to the NFT holders. Stay tuned here, in discord and connected to our newsletter to learn more about the game and it's launch.

### NFTs - The Dance of the Starships

From the simple 'Common' to the majestic 'Legendary', NFT starships of diverse charm dance in this cosmic ballet. Each craft has a story, their rarity adding aesthetic mystique, not dictating prowess. In our interstellar journey, the pilot's skill, not the ship's rarity, shapes the voyage's fate.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FCHmmDtBmigHgCEL74r6t%2F1080x1080_AllGens_1C512.gif?alt=media&amp;token=a13fdf7d-fce0-4573-ba1f-a1d66ccf3e15" alt="" width="256"><figcaption><p>SPA Battleships</p></figcaption></figure>

View more information about our NFTs and their attributes on the[ Starship Compendium page](/starship-compendium).

## Chain Launch

SPECTRAL SIGNAL will be launching on the Arbitrum One chain. Designed with you. in mind, Arbitrum is the leader Layer 2 techology that empowers you to explore and build in the largest Layer 1 ecosystem, Ethereum. We believe the technology behind Arbitrum is advancing fast and in the correct direction. We will explore L3 or other chain necessities as we implement any large volume cosmetic or item NFTs that may require near zero transaction costs.

### Tokenomics

Players must own an NFT spaceship to play the game. The demo will be live and free for anyone who does not own an NFT. The team is exploring a free to play option or arcade-style, token based play. If you don't hold an NFT, and prefer to play for free, you can still play the demo where we may implement rewards or other access.

### Power-ups

As you venture deeper into the game, you'll earn in-game power-ups that assist you in your immediate, local exploration. The game progressively intensifies, challenging your skills, wit, and courage.

### Cosmic Silicate

Accumulate silicate as you proceed through each game session. These are valuable minerals that tend to have many uses, one of which is for permanent upgrades to your ship.

### **The Story - Discovering the Signal**

Deep in the cosmic seas, the spectral signal resonates, a siren's song to the intrepid explorer. What it heralds remains shrouded in mystery, enigmatic as a distant pulsar. Its source? Lost in the boundless celestial dance. Its meaning? A conundrum as old as the stars themselves.

Deciphering this cosmic enigma will require cunning, courage, and the application of celestial assets yet to be named, earned only by navigating the perilous paths of our universe. These ethereal resources, born of starlight and cosmic winds, might be the key to unlocking the secrets of the SPECTRAL SIGNAL.

Stay tuned, as further hints will unfold, seeping through the fabric of the cosmos to guide you on this quest.

### Whitelist - **Allies Among the Stars**

In the cosmic dance of destiny, we do not stand alone. The Solar Planetary Alliance (SPA), our trusted ally in the void, grants immediate whitelist access and priority to select factions. The intricate ballet of search and rescue awaits those deemed worthy. Discover the perks of illuminated status, the path to earning this celestial recognition, and the potency of interstellar collaboration in 'Allies Among the Stars'.

#### **Wolf Den Labs and GUARD Foundation**

[Wolf Den Labs](https://twitter.com/WolfDenLabs) and the GUARD Foundation are partners of Spectral Signal, Grab their NFT [here](https://opensea.io/collection/wolfdenwolfpups) to capture a GTD whitelist spot before the snapshot.

**Sequence & Horizon Blockchain Games**

Spectral Signal has partnered with [Sequence.xyz](https://sequence.xyz/) as the premier wallet and all-in-one games development platform for Web3 games. Sequence allows for a seamless web3 onboarding and imbedded wallet experience for a gaming experience that keeps the user playing and connected to the narrative.


# Starship Compendium

Immerse yourself our diverse fleet of starships. Spectral Signal will launch with 6626 unique spaceships in a combination of Rare (Generative), Epic, Legendary and Artifact models.

Be sure to checkout

<div align="center" data-full-width="false"><figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FUMuzzwTsPSUu2SUb2xNf%2FAlchemist%20Aeronaut.png?alt=media&amp;token=988e8375-1173-49d5-86d9-e5b66ed5b6f4" alt="" width="188"><figcaption></figcaption></figure> <figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FwysrbnmweVNAW6P1MQRG%2FApollo.png?alt=media&amp;token=bf1f2ea4-7ca5-49b9-b582-41846ab2dd9a" alt="" width="188"><figcaption></figcaption></figure> <figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FBrpZ1RBHiepnL43dfT3J%2FAquilo.png?alt=media&amp;token=35e0e82a-8196-4c25-9466-d44f95354409" alt="" width="188"><figcaption></figcaption></figure> <figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FepnjThvaol1mIzJbcmPo%2FAnansi.png?alt=media&amp;token=40e736e7-f4eb-40b4-912f-1142112aa81d" alt="" width="188"><figcaption></figcaption></figure></div>

<div align="left"><figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FxusYEwPwNMOPev2Nkpyr%2FAcid.png?alt=media&amp;token=64440918-06ea-4eed-91a2-362f4c16fd93" alt="" width="256"><figcaption></figcaption></figure> <figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2Frt4sMcncyGhtIIdAHNbK%2FExplosive.png?alt=media&amp;token=3a0f6f7f-6133-47ce-ab34-1059abfd072e" alt="" width="256"><figcaption></figcaption></figure> <figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FtVs3nHjrNOuztKwumPi6%2FFire.png?alt=media&amp;token=14b757ac-9cfa-4f38-8acf-ed892c612263" alt="" width="256"><figcaption></figcaption></figure> <figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2Fjo7TEFUaruHW3LxaQx6d%2FHoly.png?alt=media&amp;token=a05fd4e9-6f81-4abf-92ed-bd8122419277" alt="" width="256"><figcaption></figcaption></figure> <figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FJ0BGMG9yXnW89koVMP79%2FIce.png?alt=media&amp;token=3ce1b822-b5f1-4c83-8c4b-2d708ea876dc" alt="" width="256"><figcaption></figcaption></figure></div>

<div><figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FRZIAdGuKfNt8YnvgUuiy%2FRicochet.png?alt=media&amp;token=6d152be0-a186-40ae-822f-96be035787e5" alt="" width="256"><figcaption></figcaption></figure> <figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2F16UmiKBbo111uRBe4ict%2FSpectral.png?alt=media&amp;token=1bce0148-d6ef-46b7-8e09-b1b31eaf3b14" alt="" width="256"><figcaption></figcaption></figure> <figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FCAVCJBeeqggv2KZSKIdO%2FLightning.png?alt=media&amp;token=cddae322-fb4c-4c17-90cb-96e1dde304a9" alt="" width="256"><figcaption></figcaption></figure></div>

For Epic+ ship reveals, visit our #Sneak-Peeks channel in <https://discord.com/invite/spectralsignal> or follow us on Twitter <https://twitter.com/SpectralSignal>&#x20;

## Attributes

This table outlines key characteristics, unique abilities, and the varied impact effects for each ship. *<mark style="color:yellow;">Final attributes are still in development and may change prior to NFT and/or full game release. Attributes in bold-blue are active in the current DEMO at</mark>* [*<mark style="color:yellow;">https://spectralsignal.web.app/</mark>*](https://spectralsignal.web.app/)*<mark style="color:yellow;">.</mark>*

<table><thead><tr><th width="158">Frame</th><th width="158">Projectile</th><th width="135">Trajectory</th><th width="147">Active Ability</th><th>Impact Effect</th></tr></thead><tbody><tr><td>Rocinante</td><td><mark style="color:blue;"><strong>Pellet</strong></mark></td><td><mark style="color:blue;"><strong>Straight</strong></mark></td><td><mark style="color:blue;"><strong>Nullify</strong></mark></td><td>Fire</td></tr><tr><td>Discovery</td><td><mark style="color:blue;"><strong>Lazer</strong></mark></td><td>Wave</td><td>Dash</td><td>Acid</td></tr><tr><td><mark style="color:blue;"><strong>Replicant</strong></mark></td><td><mark style="color:blue;"><strong>Missiles</strong></mark></td><td><mark style="color:blue;"><strong>Helix</strong></mark></td><td>EMP</td><td><mark style="color:blue;"><strong>Ricochet</strong></mark></td></tr><tr><td>Formic</td><td>Energy Ball</td><td><mark style="color:blue;"><strong>Homing</strong></mark></td><td>Shockwave </td><td><mark style="color:blue;"><strong>Pierce</strong></mark></td></tr><tr><td><mark style="color:blue;"><strong>Falcon</strong></mark></td><td>Grenade</td><td>Lob</td><td>Confuse </td><td>Ice</td></tr><tr><td><mark style="color:blue;"><strong>Viper</strong></mark></td><td>Shuriken</td><td>Arc</td><td>Vortex </td><td>Shock</td></tr><tr><td>Imperium</td><td>Arrow</td><td>-</td><td>-</td><td>Explosive</td></tr><tr><td>Enterprise</td><td>Needle</td><td>-</td><td>-</td><td><mark style="color:blue;"><strong>Spectral</strong></mark></td></tr><tr><td>-</td><td>Spray</td><td>-</td><td>-</td><td>Holy</td></tr><tr><td>-</td><td>Goo</td><td>-</td><td>-</td><td>-</td></tr></tbody></table>

## Rarities

NFT rarities are cosmetic and narrative driven attributes. Every NFT ship distributed will be unique. Spectral Signal will launch an initial 6626 Genesis spaceships. These are the explorers, the early risers, the risk takers, the ones who dream of glory among the stars. Below is the estimated distribution of rarities given over 100 custom, hand-made models.

* Rare (Generative )6,489
* Epic: 80
* Legendary: 30
* Mythical: 15
* Artifact: 6
* Heirloom: 6 (Developer Only)


# SPA Generative Ships

SPECTRAL SIGNAL ships are equipped with a random selection of 5 attributes. Hull, Cockpit, Wings, Boosters and Color. Each attribute corresponds to an in-game benefit or ability.

## **Ship Parts**

| Cockpit - Helix                                                                                                                                                                                                      | Boosters - Nullify                                                                                                                                                                                                      |
| -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| ![](https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FNbKDkMUTYPfduTkAfy6P%2FHelix.png?alt=media\&token=d69855c0-9bc3-43dd-9a63-62709da5ad93)  | ![](https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FffFiIR82NGFvVueEduFU%2FNullify.png?alt=media\&token=5529ea6b-f8c8-4e2c-9b6a-339493094b66)   |
| Wings - Pellet                                                                                                                                                                                                       | Frame - Rocinante                                                                                                                                                                                                       |
| ![](https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FvqCHY8rMw5yGprVua2bT%2FPellet.png?alt=media\&token=0ba537c2-cdbe-47ba-bee2-6ab9c893a08b) | ![](https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2Fg9j562t1K4wdZUXecm4O%2FRocinante.png?alt=media\&token=35a07477-790c-4c54-b530-46fae7e94cfc) |

## Sample Ship Combination

Helix, Nullify, Pellet, Rocinante, Spectral\
Arcera Ghostweaver the Wraith

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FksmoE4aPWLQduCa5aPVt%2FSpectralC512.gif?alt=media&amp;token=ca07f9e8-e4f8-4f22-ae88-1a33385627ec" alt=""><figcaption><p>Arcera Ghostweaver the Wraith</p></figcaption></figure>


# Cockpit Attributes

Cockpits determine the trajectory of projectiles. Where the Wings determine what is being shot out, the cockpit determines how to moves through spacetime.

## Detailed Entries for Cockpit

| Trajectory | Name Schema | Visual Description   |
| ---------- | ----------- | -------------------- |
| Helix      | Weaver      | Blue Double Guns     |
| Wave       | Dancer      | Bronze Small Guns    |
| Lobshot    | Bearer      | Red Wide Guns        |
| Arc        | Rider       | Dark Blue Front Guns |
| Straight   | Runner      | Green Double Guns    |
| Homing     | Seeker      | Blue Winged          |

### **Helix**

* **Trajectory**: Helix
* **Name Schema**: Weaver
* **Description**: Blue Glassed, Double Guns. Features a pair of high-powered guns with a spiral firing pattern, ideal for confusing enemy sensors and dodging incoming fire.
* **Visual Representation**: Blue glass, sleek gun mounts that enable dynamic helix trajectories, enhancing both aesthetics and functionality.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FNbKDkMUTYPfduTkAfy6P%2FHelix.png?alt=media&amp;token=d69855c0-9bc3-43dd-9a63-62709da5ad93" alt=""><figcaption></figcaption></figure>

### **Wave**

* **Trajectory**: Wave
* **Name Schema**: Dancer
* **Description**: Bronze Glass, Small Guns. Equipped with precision targeting for wave-patterned shots, this cockpit is favored for its ability to handle multiple targets simultaneously.
* **Visual Representation**: Bronze glass, compact gun fixtures that emit a continuous wave of projectiles, perfectly balanced for graceful yet effective attacks.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FdbvhUd4yvfrqyYOPqFLH%2FWave.png?alt=media&amp;token=4aa7ac95-9954-4cb4-af13-dc1d704b5ce7" alt=""><figcaption></figcaption></figure>

### **Lobshot**

* **Trajectory**: Lobshot
* **Name Schema**: Bearer
* **Description**: Red Glassed, Wide Guns. This cockpit's wide guns specialize in high-arc lob shots, useful for bombarding enemies from a distance or over obstacles.
* **Visual Representation**: Prominent red glass, lob guns on the side, guns designed to maximize the coverage area, enabling effective bombardment tactics.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2F0D00DU2bdaPB8VssqgzS%2FLobshot.png?alt=media&amp;token=0737d77f-33ea-497b-82ee-de3f738303f5" alt=""><figcaption></figcaption></figure>

### Arc

* **Trajectory**: Arc
* **Name Schema**: Rider
* **Description**: Violet Glass, Front Guns. Optimized for long-range engagements, these front-facing guns deliver powerful arced shots that increase hit probability over distances.
* **Visual Representation**: Dark blue weaponry aligned for maximum precision and effectiveness in an arced trajectory.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FmkkdO6RwjNwKPPpfbNIQ%2FArc.png?alt=media&amp;token=16558328-2208-451b-aa72-dbf7341bda33" alt=""><figcaption></figcaption></figure>

### **Straight**

* **Trajectory**: Straight
* **Name Schema**: Runner
* **Description**: Green Double Side-Guns. Known for its straightforward shooting mechanism, this cockpit allows for rapid, direct fire, making it ideal for head-on confrontations.
* **Visual Representation**: Twin guns in a striking green hue, streamlined for direct and fast projectile delivery.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FdO3VO0OQ1sj7YsnBCFSi%2FStraight.png?alt=media&amp;token=88626446-4b7d-4f77-b4c5-9ca7f31b049a" alt=""><figcaption></figcaption></figure>

### **Homing**

* **Trajectory**: Homing
* **Name Schema**: Seeker
* **Description**: Blue Glass Winged. Features advanced targeting systems capable of firing homing projectiles, ensuring that no target can escape once locked.
* **Visual Representation**: Aesthetically designed with blue accents that highlight the technology's sophisticated homing capabilities.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FIuNlFnjzZZj7bDzuQbTU%2FHoming.png?alt=media&amp;token=4f5dedf4-84e6-4445-bd48-50a220e45d0e" alt=""><figcaption></figcaption></figure>


# Hull Attributes

The hull provides the main stat attributes for each ship.

| Stats      | Name Schema | Visual Description |
| ---------- | ----------- | ------------------ |
| Rocinante  | Arc         | Small Double Tail  |
| Discovery  | Zen         | 3 Tail Shark       |
| Replicant  | Nov         | 2 Back Booster     |
| Formic     | Sol         | Back 2 Wing        |
| Falcon     | Lun         | Large Back 2 Wing  |
| Viper      | Terr        | 4 Wing Back        |
| Imperium   | Star        | H Wing             |
| Enterprise | Void        | Square Boost       |

## Detailed Entires for Hulls

### **Rocinante**

* **STATS**: Rocinante
* **Name Schema**: Arc
* **Description**: Small Double Tail. Designed for agile maneuvers, Rocinante provides enhanced turning capabilities and speed, perfect for dodging enemy fire.
* **Visual Representation**: Includes two sleek, aerodynamic tail fins that improve atmospheric and space maneuverability.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2Fg9j562t1K4wdZUXecm4O%2FRocinante.png?alt=media&amp;token=35a07477-790c-4c54-b530-46fae7e94cfc" alt=""><figcaption><p>Arc - Rocinante</p></figcaption></figure>

### **Discovery**

* **STATS**: Discovery
* **Name Schema**: Zen
* **Description**: Triple Tail Shark Fin. Known for its stability and enhanced engine thrust, Discovery is ideal for long-distance travel with minimal fuel consumption.
* **Visual Representation**: Features three robust tail fins arranged to maximize propulsion efficiency.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2F8Qig7QjnzPCmV4OKah6M%2FDiscovery.png?alt=media&amp;token=f5a4f139-5a1e-42e9-a6ee-833dcf513669" alt=""><figcaption><p>Zen - Discovery</p></figcaption></figure>

### **Replicant**

* **STATS**: Replicant
* **Name Schema**: Nov
* **Description**: Double Back Booster. Equipped with dual booster engines for rapid acceleration, the Replicant is a favorite among pilots who prioritize speed over stealth.
* **Visual Representation**: Features two powerful boosters mounted on the rear, enhancing thrust and speed capabilities.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FXJ93G133uA4N1Giwy4qn%2FReplicant.png?alt=media&amp;token=ff88027d-fe96-4b1a-80fa-7fc0e72de62c" alt=""><figcaption><p>Nov - Replicant</p></figcaption></figure>

### **Formic**

* **STATS**: Formic
* **Name Schema**: Sol
* **Description**: Tapered Double Back Wing. Optimized for both atmospheric and space flight, Formic offers a balanced mix of agility and stability, making it a versatile choice for various missions.
* **Visual Representation**: Incorporates a bi-wing design that provides superior lift and maneuverability.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2F2gFVci1TF8QgwaKgfIRY%2FFormic.png?alt=media&amp;token=eefe7bc3-934e-48a8-b3a6-f4c3395ecf98" alt=""><figcaption><p>Sol - Formic</p></figcaption></figure>

### **Falcon**

* **STATS**: Falcon
* **Name Schema**: Lun
* **Description**: Wide Double Back-Wing. This hull is designed for heavy-duty operations, providing extra durability and cargo capacity. Ideal for traders and combat support roles.
* **Visual Representation**: Features an enlarged rear wing structure to support additional weight and equipment.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FWmPGdDypAFJYyQMCjUy8%2FFalcon.png?alt=media&amp;token=da200bc3-f463-4240-b986-77d76e70dc29" alt=""><figcaption><p>Lun - Falcon</p></figcaption></figure>

**Viper**

* **STATS**: Viper
* **Name Schema**: Terr
* **Description**: Quad Back Wing. Focused on defense and multi-directional maneuvers, Viper is crafted for tactical superiority in combat scenarios.
* **Visual Representation**: Sports four strategically placed wings that enhance defensive maneuvers and provide multiple angles of attack.&#x20;

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FqslkOGRqIgO6qCFn7ca2%2FViper.png?alt=media&amp;token=5c03ced5-677d-4628-80d3-5991a5d4bf49" alt=""><figcaption><p>Terr - Viper</p></figcaption></figure>

**Imperium**

* **STATS**: Imperium
* **Name Schema**: Star
* **Description**: H Wing. Imperium's unique design focuses on hyper-maneuverability and rapid strafing, making it hard to target in dogfights.
* **Visual Representation**: Resembles the letter 'H', with wings that extend horizontally for increased lateral movement.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FEb3jfAiEiGfCYSznVTGh%2FImperium.png?alt=media&amp;token=125c1b78-2615-4cce-9263-aa5da9e4a0bc" alt=""><figcaption><p>Star - Imperium</p></figcaption></figure>

**Enterprise**

* **STATS**: Enterprise
* **Name Schema**: Void
* **Description**: Built for maximum power output, Enterprise allows for explosive bursts of speed, essential for escaping or closing gaps in combat.
* **Visual Representation**: Equipped with a distinctive square-shaped booster that provides a powerful but brief thrust.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FwYd896FQV4C9t9U02O6y%2FEnterprise.png?alt=media&amp;token=5969df65-7798-4928-9890-adb3211ccee7" alt=""><figcaption><p>Void - Enterprise</p></figcaption></figure>


# Wing Attributes

Wing attributes determine the types of projectiles each ships shoots. Different projectiles may be more beneficial in certain situations and will affect the gameplay differently for each user.

## Wing Models and Attributes

| Projectiles | Name Schema | Visual Description |
| ----------- | ----------- | ------------------ |
| Pellet      | Era         | Double Upper Cross |
| Arrow       | Ara         | Double Lower Cross |
| Spray       | Us          | Connected V's      |
| Missiles    | Os          | Single w/ Rockets  |
| Shuriken    | En          | Straight Front     |
| Goo         | Ara         | Straight w/ Boosts |
| Grenade     | El          | Straight w/ Vents  |
| Energy Ball | Ion         | Connect w/ Boost   |
| Laser       | Ex          | C Shaped           |
| Needle      | Ist         | Spiked Straight    |

### **Pellet**

* **Projectiles**: Pellet
* **Name Schema**: Era
* **Description**: Double Upper Cross Wings. These wings are designed for stability and precise control, ideal for sharpshooting with pellet-based weaponry.
* **Visual Representation**: Features two crossed wing elements at the upper section of the ship for enhanced aerodynamics and stability.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FvqCHY8rMw5yGprVua2bT%2FPellet.png?alt=media&amp;token=0ba537c2-cdbe-47ba-bee2-6ab9c893a08b" alt=""><figcaption><p>Era - Pellet</p></figcaption></figure>

### **Arrow**

* **Projectiles**: Arrow
* **Name Schema**: Ara
* **Description**: Optimized for rapid, straight-line flight, these wings support quick deployment of arrow projectiles.
* **Visual Representation**: Lower wings cross below the fuselage, providing a balanced lift and quick maneuverability.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FkYRNuYf2imolSek9OhCA%2FArrow.png?alt=media&amp;token=de5573e1-b197-4c32-a1e3-c561f9abdbe6" alt=""><figcaption><p>Ara - Arrow</p></figcaption></figure>

### **Spray**

* **Projectiles**: Spray
* **Name Schema**: Us
* **Description**: These wings facilitate wide spray attacks, perfect for covering large areas in combat.
* **Visual Representation**: The wings form a 'V' shape, connecting at the base to enhance the spread of projectile sprays.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FkkEwyaaPflfo9f0Sotxv%2FSpray.png?alt=media&amp;token=71b2c824-36e8-4bcf-b736-e1c155d7bb0f" alt=""><figcaption><p>Us - Spray</p></figcaption></figure>

### **Missiles**

* **Projectiles**: Missiles
* **Name Schema**: Os
* **Description**: Built for missile deployment, these wings include integrated rocket pods.
* **Visual Representation**: Features a single, robust wing structure with built-in rocket launchers for heavy assaults.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FaJ1JwMBWXagyh5Kqlmhc%2FMissiles.png?alt=media&amp;token=516766ca-503a-480d-a5cb-2e5e6644327f" alt=""><figcaption><p>Os - Missiles</p></figcaption></figure>

### **Shuriken**

* **Projectiles**: Shuriken
* **Name Schema**: En
* **Description**: Designed for precision and stealth, these wings allow for silent and deadly shuriken launches.
* **Visual Representation**: Straight wings that streamline the ship for swift and quiet movement.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FrNcyXgQnf9JBigMapyAs%2FShuriken.png?alt=media&amp;token=fe988147-7933-4a36-bb2a-687b9d36ecfa" alt=""><figcaption><p>En - Shuriken</p></figcaption></figure>

### **Goo**

* **Projectiles**: Goo
* **Name Schema**: Ara
* **Description**: Equipped with boosters for quick escapes or chases, these wings are used for deploying sticky goo projectiles effectively.
* **Visual Representation**: Straight wings with additional boosters for sudden bursts of speed, aiding in tactical positioning.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FHQCoP8ucGJzTSmdzPjAC%2FGoo.png?alt=media&amp;token=c0fe2ca0-762f-4bf1-9bc2-20b8c2966c64" alt=""><figcaption><p>Ara - Goo</p></figcaption></figure>

### Grenade

* **Projectiles**: Grenade
* **Name Schema**: El
* **Description**: These wings are designed for high-impact scenarios, allowing for the effective lobbing of grenades.
* **Visual Representation**: Features vents along the wings to cool the ship after deploying high-temperature grenade projectiles.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FWuPhNdcgmYuAo9pk4FPC%2FGrenade.png?alt=media&amp;token=221f1be2-bf57-43f3-9aa7-76d914f9a370" alt=""><figcaption><p>El - Grenade</p></figcaption></figure>

### **Energy Ball**

* **Projectiles**: Energy Ball
* **Name Schema**: Ion
* **Description**: Ideal for rapid deployment and repositioning, these wings support the use of energy ball projectiles.
* **Visual Representation**: Wings that connect at the tips with integrated boost technology for rapid energy ball shooting.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2Fkf9bFghW3KhpRtDy5qfE%2FEnergyBall.png?alt=media&amp;token=8227a108-b8ab-491d-a535-ffb79bcd62cd" alt=""><figcaption><p>Ion - Energy Ball</p></figcaption></figure>

### Laser

* **Projectiles**: Laser
* **Name Schema**: Ex
* **Description**: These uniquely shaped wings are specialized for laser accuracy and agility in maneuvers.
* **Visual Representation**: C-shaped wings that enhance lateral movements and improve laser targeting precision.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FeJiuz9ZoZcReSIFoCpIi%2FLaser.png?alt=media&amp;token=1ee35227-4847-47b0-aaef-4bcb931af108" alt=""><figcaption><p>Ex - Laser</p></figcaption></figure>

### Needle

* **Projectiles**: Needle
* **Name Schema**: Ist
* **Description**: Perfect for piercing attacks, these wings support the firing of needle-like projectiles with high penetration.
* **Visual Representation**: Straight wings with sharp, spiked edges that assist in aerodynamic efficiency and projectile speed.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FpnQJ9w8pVvaKnRtK74Ay%2FNeedle.png?alt=media&amp;token=216e489f-043c-45f0-9b7f-555124a21c36" alt=""><figcaption><p>Ist - Needle</p></figcaption></figure>


# Booster Attribute

Boosters determine what special or active ability each ship has in order to counter enemy attacks.

| Active Ability | Name Schema | Booster Attribute    |
| -------------- | ----------- | -------------------- |
| Nullify        | Ghost       | Circular Engines     |
| Dash           | Swift       | Tilted Octos         |
| Confuse        | Dream       | Large 4 Holed        |
| Shockwave      | Echo        | Double Octos 2 Vents |
| Vortex         | Dark        | Double Vented Angle  |
| EMP            | Storm       | Six Shooter          |

## Detailed Entries for Boosters

### **Nullify**

* **Active Ability**: Nullify
* **Name Schema**: Ghost
* **Description**: Double Circular Engines. Employs a powerful energy pulse that temporarily disables a number of incoming enemy attacks..
* **Visual Representation**: Features a unique circular design that enhances the energy focus, crucial for the nullifying effect.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FffFiIR82NGFvVueEduFU%2FNullify.png?alt=media&amp;token=5529ea6b-f8c8-4e2c-9b6a-339493094b66" alt=""><figcaption><p>Ghost - Nullify</p></figcaption></figure>

### Dash

* **Active Ability**: Dash
* **Name Schema**: Swift
* **Description**: Provides short bursts of extreme speed, allowing for rapid repositioning or escape from dangerous situations.
* **Visual Representation**: Engine design includes eight tilted nozzles that optimize propulsion for quick bursts.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FNIGUa7Pxu0r2EZY4AQ1L%2FDash.png?alt=media&amp;token=dd890323-cf58-46bc-b0b1-18e87422bd62" alt=""><figcaption><p>Swift - Dash</p></figcaption></figure>

### Confuse

* **Active Ability**: Confuse
* **Name Schema**: Dream
* **Description**: Releases a cloud of decoys or electronic countermeasures, creating confusion among enemy ranks.
* **Visual Representation**: Four large exhaust ports that are capable of dispersing a wide range of countermeasures.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FSUUKTUaXUSPkwuzUDWgv%2FConfuse.png?alt=media&amp;token=7962e8b0-39d6-47b3-9c42-0665e76d34b8" alt=""><figcaption><p>Dream - Confuse</p></figcaption></figure>

### Shockwave

* **Active Ability**: Shockwave
* **Name Schema**: Echo
* **Description**: Emits a powerful radial shockwave that can push back enemies and disrupt their projectile trajectories.
* **Visual Representation**: Combines octagonal shapes with vent systems to generate and channel the shockwave energy efficiently.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FvGrbaxW9tdjZvpbt1L2L%2FShockwave.png?alt=media&amp;token=5c90e41d-88e3-454a-ad6a-5689c94941a9" alt=""><figcaption><p>Echo - Shockwave</p></figcaption></figure>

### Vortex

* **Active Ability**: Vortex
* **Name Schema**: Dark
* **Description**: Creates a localized gravitational vortex that can draw enemies closer, making them easier targets for allied attacks.
* **Visual Representation**: Angled vents that manipulate gravitational fields, visually represented by swirling energy patterns.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FzchrLIj8IHO2eHbEjJW3%2FVortex.png?alt=media&amp;token=fbc73c1f-2302-4468-863a-c3c9e6525fba" alt=""><figcaption><p>Dark - Vortex</p></figcaption></figure>

### EMP (Electro-Magnetic Pulse)

* **Active Ability**: EMP (Electro-Magnetic Pulse)
* **Name Schema**: Storm
* **Description**: Launches an electromagnetic pulse that disables electronic systems within a wide radius, effectively crippling enemy operations.
* **Visual Representation**: Arranged in a hexagonal pattern, these boosters can simultaneously fire pulses, maximizing the EMP effect.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FJAeZhRMqYXpRXX0oGHea%2FEMP.png?alt=media&amp;token=5a0b3c19-734f-4431-aa31-16886475b944" alt=""><figcaption><p>Storm - EMP</p></figcaption></figure>


# Impact Effect Attributes

Each ship is equipped with an impact effect on hit. This greatly effects the way ships interact with enemies given the enemies strengths or weaknesses.

<table><thead><tr><th width="215.66666666666663">Texture/Impact Effect</th><th>Main Color</th><th>Accent Color</th><th>Name Schema</th></tr></thead><tbody><tr><td>Fire</td><td><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FtlnwQ3ttt0jbWJzhzDqK%2Ffire-main.png?alt=media&amp;token=3549d5ae-c76e-4631-9915-e593fc983d2b" alt="" data-size="line"> #FF0F5A</td><td><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2Fk7ElZOArJ4vrO07FL6i6%2Ffire-accent.png?alt=media&amp;token=e2fb2081-332a-40c4-82f9-60c27e42f925" alt="" data-size="line"> #F0960F</td><td>the Inferno</td></tr><tr><td>Acid</td><td><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FF4IPyynArW3VNXXIXDyg%2Facid-main.png?alt=media&amp;token=530c2633-97dd-4e5c-9a6f-4ee05aa05112" alt="" data-size="line"> #F0F00F</td><td><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FM9qnZ43VzlmSwwnpDRDt%2Facid-accent.png?alt=media&amp;token=24eca332-bf38-4ce6-8bb8-ee3ba1071165" alt="" data-size="line"> #2DF02D</td><td>the Eroder</td></tr><tr><td>Ricochet</td><td><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FNcFPOR0DvVQBPccMnWkc%2Frico-main.png?alt=media&amp;token=aee3fd0f-11b7-4e74-9af2-f8ba6a98f672" alt="" data-size="line"> #D22DF0</td><td><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FIbP84C5CZIEh6u2nIEJ4%2Frico-accent.png?alt=media&amp;token=d5c520d8-7ca3-453f-a8b1-59d8934f8cf1" alt="" data-size="line"> #2DD2F0</td><td>the Echoer</td></tr><tr><td>Pierce</td><td><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FGidFCQ8nHMb6ZnHRX2uJ%2Fpierce-main.png?alt=media&amp;token=1457a907-18e1-4ede-941b-f2e03f4beeba" alt="" data-size="line"> #A5B4C3</td><td><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FHGWz8DywWZf84gQvu5Ax%2Fpierce-accent.png?alt=media&amp;token=2d824a5a-1ea9-4709-98cc-f9ad428f7697" alt="" data-size="line"> #0F96F0</td><td>the Lancer</td></tr><tr><td>Ice</td><td><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2F1SS8psQh4SZBniDa0rej%2Fice-main.png?alt=media&amp;token=7ce4e03d-ab0b-4a7f-b57a-e789f4901542" alt="" data-size="line"> #2DD2F0</td><td><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FV5lZCcn3DCwMfM2CCnKs%2Fice-accent.png?alt=media&amp;token=d5818cee-57d6-469a-a967-8bbb330d6517" alt="" data-size="line"> #B4F0F0</td><td>the Douser</td></tr><tr><td>Shock</td><td><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FEBHZYyrFP80aWykPFwxL%2Flight-main.png?alt=media&amp;token=35e7b678-4982-4112-a15d-3d2331e801c6" alt="" data-size="line"> #FFFFFF</td><td><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2F2MPAShHOjKyaPgIx0bo3%2Flight-accent.png?alt=media&amp;token=de715f16-b186-4189-a423-86ad909ee9f6" alt="" data-size="line"> #F0F02D</td><td>the Volstrum</td></tr><tr><td>Explosive</td><td><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FqSinDxM8Bbm1MX3EpPap%2Fexplo-main.png?alt=media&amp;token=d593511f-371b-415a-ab0f-c4ae27983429" alt="" data-size="line"> #FF5A0F</td><td><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2Fmi0VkEq23f2NlkRO0Ucv%2Fexplo-accent.png?alt=media&amp;token=945f57d3-f138-416f-b0a3-343abbf1c26f" alt="" data-size="line"> #F0D20F</td><td>the Crater</td></tr><tr><td>Spectral</td><td><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FffHZuywzM4HrjIMf3h0j%2Fspec-main.png?alt=media&amp;token=e47c288b-cd1d-4c45-babf-a6441f4e6b36" alt="" data-size="line"> #000000</td><td><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2F503p4pyqLD3tsxRLwK4g%2Fspec-accent.png?alt=media&amp;token=bfe3f1df-e1df-4877-9a48-2accf2fce459" alt="" data-size="line"> #F00F0F</td><td>the Wraith</td></tr><tr><td>Holy</td><td><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2Fh6ncHI4BmSSmBMtV7UQN%2Fholy-main.png?alt=media&amp;token=75797236-3048-408c-a5e6-b99b72142357" alt="" data-size="line"> #F0F078</td><td><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2F9eDghXQqDdglnneBkbvu%2Fholy-accent.png?alt=media&amp;token=937a8d70-267a-4410-86b6-d36f5633fb13" alt="" data-size="line"> #F0F0F0</td><td>the Divine</td></tr></tbody></table>

## Detailed Entries for Impact Effects

### **Fire - The Inferno**

* **Primary HEX**: #FF0F5A
* **Secondary HEX**: #F0960F
* **Description**: Unleashes a devastating firestorm that causes continuous damage over time, perfect for area denial.
* **Visual Representation**: A fiery blend of deep red and orange, vividly illustrating the scorching effect.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2F1VXcGInd98S2Tah7FpLk%2FfireC512.gif?alt=media&amp;token=668ebb5b-fe8a-4f82-9201-b68f35574114" alt=""><figcaption><p>The Inferno - Fire</p></figcaption></figure>

### **Acid - The Eroder**

* **Primary HEX**: #F0F00F
* **Secondary HEX**: #2DF02D
* **Description**: Projects corrosive acid that rapidly deteriorates enemy armor and mechanical components.
* **Visual Representation**: A toxic green and yellow spray that highlights its corrosive properties.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FotVF2faGIoBjx2BsEBjO%2FacidC512.gif?alt=media&amp;token=a3177984-c0ff-4167-9a20-73070360b853" alt=""><figcaption><p>The Eroder - Acid</p></figcaption></figure>

### **Ricochet - The Echoer**

* **Primary HEX**: #D22DF0
* **Secondary HEX**: #2DD2F0
* **Description**: Causes projectiles to bounce off surfaces, hitting multiple targets or striking the same target multiple times.
* **Visual Representation**: A dynamic purple and light blue effect to signify the unpredictable and bouncing nature of projectiles.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2Flb6uB2Vi4HhmGXqgyINf%2FricochetC512.gif?alt=media&amp;token=550720f0-789b-4b8a-b976-56fdd09c7bea" alt=""><figcaption><p>The Echoer, Ricochet</p></figcaption></figure>

### **Pierce - The Lancer**

* **Primary HEX**: #A5B4C3
* **Secondary HEX**: #0F96F0
* **Description**: Delivers high-velocity shots that can penetrate through multiple enemies, causing line damage.
* **Visual Representation**: A sleek silver and blue streak that cuts through the air and targets with precision.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FDTmMnVsz6ZG9csxQtOY9%2FpierceC512.gif?alt=media&amp;token=0b2c7f5b-e47d-4daf-bae4-f487557d1318" alt=""><figcaption><p>The Lancer, Pierce</p></figcaption></figure>

### **Ice - The Douser**

* **Primary HEX**: #2DD2F0
* **Secondary HEX**: #B4F0F0
* **Description**: Freezes or significantly slows down targets, making them vulnerable to follow-up attacks.
* **Visual Representation**: A chilling blend of light and dark blue, visually expressing the cold and freezing effect.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FzXcjjwQKZeMmsRkMMype%2FiceC512.gif?alt=media&amp;token=97e1eb83-e5d1-40bd-8aaf-a7372bcf3d02" alt=""><figcaption><p>The Douser, Ice</p></figcaption></figure>

### **Shock - The Volstrum**

* **Primary HEX**: #FFFFFF
* **Secondary HEX**: #F0F02D
* **Description**: Electrifies the area, stunning enemies and disrupting electronic systems temporarily.
* **Visual Representation**: A stark white and yellow effect, symbolizing the sudden and intense discharge of electrical energy.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FOPT0RgSbIKz6Qz43cMeL%2FshockC512.gif?alt=media&amp;token=122f060f-7e64-4343-8d9c-833ff5efdbb7" alt=""><figcaption><p>The Volstrum, Shock</p></figcaption></figure>

### **Explosive - The Crater**

* **Primary HEX**: #FF5A0F
* **Secondary HEX**: #F0D20F
* **Description**: Creates large explosions that deal massive area damage, effective for clearing clusters of enemies.
* **Visual Representation**: An explosive orange and yellow visual, evoking the power and area effect of the blast.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FlktwJvPN3cgX0FPF51Z6%2FexplosiveC512.gif?alt=media&amp;token=78cfff54-6823-44a5-8011-6b7a102744b1" alt=""><figcaption><p>The Crater, Explosive</p></figcaption></figure>

### **Spectral - The Wraith**

* **Primary HEX**: #000000
* **Secondary HEX**: #F00F0F
* **Description**: Engulfs targets in a mysterious spectral energy, causing fear and disorientation among foes. Dying ships tend to spread their death to nearby ships.
* **Visual Representation**: A dark shadow with red highlights, embodying the eerie and ghostly nature of spectral attacks.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FydDEVVCAVd4GS8oqbPJ1%2FspectralC512.gif?alt=media&amp;token=cf716b49-ef17-4e6d-8177-83112a003dd8" alt=""><figcaption><p>The Wraith, Spectral</p></figcaption></figure>

### **Holy - The Divine**

* **Primary HEX**: #F0F078
* **Secondary HEX**: #F0F0F0
* **Description**: Bathes the battlefield in a divine light, damaging dark-aligned or spectral foes.
* **Visual Representation**: A serene combination of golden yellow and white, symbolizing purity and healing energy.

<figure><img src="https://2059296416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FhDSzP0w704TqDtirDYZm%2Fuploads%2FiGqx0XpRjy8A7Y6Nf8sa%2FholyC512.gif?alt=media&amp;token=673ec67e-e0e7-44fc-9a4b-0660dfec0944" alt=""><figcaption><p>The Divine, Holy</p></figcaption></figure>


